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Dynablaster on Amico

SPREE Interactive Transports Legendary Online and Console Game, Dynablaster®, into the Virtual World

Dynablaster Virtual Reality SpreeMunich/Nuremberg, Germany, October 18, 2021 

SPREE Interactive, a specialist in multiplayer free-roam VR attractions for the location-based entertainment market, announces the newest active virtual reality solution based on the original legendary online and console game, Dynablaster®. As an addition to the SPREE Interactive Family-Friendly Games Pack, the globally renowned title licensed by BBG Entertainment involves strategic thinking and energetic movements for players to achieve the highest score in the action-maze.

SPREE Interactive’s VR remake contains a controllerless added twist to the game’s core features of planting bombs near opponents and crates to succeed with the highest score. To plant bombs players must squat low, the longer the squat the bigger the bomb gets. Following that, players may choose to jump high and kick it off near an opponent or crate to score points.

“We took the classic gameplay from the original and transformed it into the virtual world,” says Sarah Stief, Head of Content. “With additional features, such as rolling bombs and an ultra-dynamic VR environment, the game has an added layer of complexity making it even more strategic and competitive.”

In partnership with BBG Entertainment, developer of the legendary Dynablaster, SPREE Interactive includes the original intuitive gameplay to produce a high-energy game combining strategy and skill in the virtual world.

Dynablaster Spree Virtual Reality“SPREE Interactive’s unique tracking technology allows for a remarkable immersive experience, and this made it a very secure decision to entrust them with production of Dynablaster in VR,” says Stephan Berendsen, President of BBG Entertainment GmbH. “We are excited that our partners at SPREE had the vision to bring our bomber game into the multiplayer VR world and that they have stayed true to the original.”

As a highly addictive addition to any venue, players will want to play again and again to improve their scores. With extra features, such as rolling bombs, SPREE Interactive has added additional layers of excitement and intensity to the original game. Dynablaster is suitable for ages 8 and above and enables venue spaces to enhance existing entertainment offerings and widen their audiences.

Spaces from as small as 6x6m can be transformed with Dynablaster and the SPREE Arena. The fast turnaround and high throughput lead to fantastic ROIs. Only one attendant is required for ten players which gives an impressive 200 players an hour maximum capacity (with the SPREE Arena 10 player version).

“With the release of Dynablaster we were looking to take the very best of classic console games and bring it into the future” says Jonathan Nowak Delgado, Co-Founder and Director of SPREE Interactive. “This addition compliments our library of games by adding a strategic games title that the whole family knows and can enjoy. We have found a balance between recreating classic games and designing breakthrough originals that all generations love”.

The latest version of the SPREE Arena along with Dynablaster will be on show at the IAAPA Expo Orlando in November. Recent tech advances such as the integration of the Pico Neo 3 VR headset, make for a stable and reliable attraction that consistently delivers over 2,500 plays per week from each client site.

Further information here